Frostune:VO supports several import workflows, each designed for a specific production stage.
Choosing the right import method helps avoid duplicate lines, accidental structure changes, and unsafe overwrites.
Use this when:
You sent a Recording Sheet generated by Frostune:VO to actors, a studio, or a VO production partner, and you are importing it back.
Purpose:
Update recording progress, rewrite flags, and optionally revised line text.
Line IDFilename / WavNameScene Tag + IndexRecorded = Y → sets the line status to RecordedRecorded = N → sends the line back to To RecordRewrite / Retake → sets the line status to To RewriteLine (WRITE HERE) / rewrite text fieldsAt least one matching reference should be present:
Line ID (recommended)Filename / WavNameScene Tag + IndexRecordedRewrite / RetakeLine (WRITE HERE)SpeakerNotesUse this when:
You want to import a Frostune Worksheet containing dialogue text, scene information, action text, notes, or new lines/scenes.
This replaces the previous separate Worksheet, Worksheet Merge/Add, and External Sheet workflows.
Purpose:
Use one worksheet import flow to update existing lines and, when editing the source language, merge/add new project structure safely.
When the project is being edited in the source language — usually English — Worksheet Import can:
Folder PathWhen the project is being edited in a localized language, such as French, Spanish, German, Italian, or Portuguese, Worksheet Import becomes update-only.
In localized languages, it can:
In localized languages, it cannot create:
This keeps English/source content as the master structure for the project.
For the source-language import, the worksheet must include these columns:
SceneScene TagFolder PathSpeaker / CharacterLine (WRITE HERE)These requirements prevent accidental imports into (Unfiled) or generic Imported scenes.
Dialogue rows require:
SceneScene TagFolder PathSpeakerLine (WRITE HERE)Scene-action-only rows are allowed, but they still require:
SceneScene TagFolder PathScene Action / Scene DescriptionRows missing required information are skipped and listed in the TXT report.
Recommended Frostune Worksheet columns:
SceneScene TagFolder PathScene ActionSpeakerLine (WRITE HERE)Line ActionWavName / FilenameString ID / Line IDNotes| Column | Purpose |
|---|---|
Scene |
Scene display name. Required for source-language Merge/Add. |
Scene Tag |
Stable scene identifier. Required for source-language Merge/Add. |
Folder Path |
Deep folder location for scene creation/merge. Required for source-language Merge/Add. |
Scene Action |
Imports scene-level action/description text. |
Speaker |
Character/speaker for dialogue rows. Required for dialogue creation. |
Line (WRITE HERE) |
Dialogue text to import/update. Required for dialogue rows. |
Line Action |
Creates/imports an action row immediately before the matched or new dialogue line. |
WavName / Filename |
Helps match an existing line by expected filename. |
String ID / Line ID |
Best way to match an existing line. |
Notes |
Imports line notes / parentheticals. |
Worksheet Import attempts to match existing lines using:
Line ID / String IDFilename / WavNameFolder Path + Scene Tag + IndexFolder Path + Scene Tag + Index + SpeakerFolder Path + Scene Tag + Speaker + line textIf no match is found and the import is running in the source language, the row can be added as new content if it passes the required-column rules.
Scene, Scene Tag, or Folder Path are skippedSpeaker or Line (WRITE HERE) are skippedFrostune:VO provides two WAV import workflows.
Use Standard WAV Files Import when the recordings already use filenames that FTVO can identify.
Use External WAV Integration when the recordings use unknown, legacy, studio, actor, or otherwise non-FTVO filenames.
Use this when:
You receive recorded WAV files that already use the expected Frostune:VO filenames or recognizable Line IDs.
Purpose:
Quickly attach known WAV files to existing dialogue lines.
Folder_Scene_Character@VO_xxx.wav
Use this when:
You already have recorded WAV files, but their filenames do not reliably match the current Frostune:VO project.
Typical examples include:
Purpose:
Review, identify, and safely connect existing audio to Frostune:VO dialogue lines before importing it into the project.
Frostune:VO can automatically analyze existing WAV files using local speech-to-text transcription.
The spoken dialogue is detected from the recording and converted into text. FTVO then compares that detected text against dialogue already present in the project to suggest the most likely matching line.
This makes it possible to recover and organize recordings even when:
The workflow is:
Existing WAV
↓
Local Speech-to-Text
↓
Detected dialogue text
↓
Automatic FTVO line matching
↓
User review and approval
↓
Safe integration
Speech-to-text and matching are used as review tools. Frostune:VO never automatically replaces project dialogue text or confirms a line assignment without user approval.
External WAV sessions are resumable, so large reconciliation jobs do not need to be completed in one session.
External WAV Integration uses Frostune:VO's local speech-to-text system to automatically detect the spoken line text from the source recording.
The detected transcript can then be used to automatically search for and suggest the corresponding FTVO dialogue line.
The transcript remains review data until the user confirms what FTVO line the recording belongs to.
After speech-to-text detects the spoken dialogue, Frostune:VO compares the transcript against existing FTVO lines in the same language.
FTVO calculates a match suggestion and confidence score to help identify which project line the recording most likely belongs to.
A suggested match can display:
Suggested matches are never accepted automatically.
The user can review the result and choose:
Open line opens the correct scene and navigates directly to the selected dialogue line so the surrounding project context can be reviewed before integration.
If a source-language recording does not belong to an existing FTVO line, Frostune:VO can create a new dialogue line directly from the External WAV workflow.
This option is available only when working in the project's source language, normally English.
Choose Create line..., then:
Frostune:VO creates a new Line ID, adds the dialogue line to the selected Scene, and assigns the external WAV to that new line.
The audio is not copied into the project until Integrate selected is used.
New project structure is created only from the source language.
For example:
English External WAV session
→ Create line available
French External WAV session
→ Existing FTVO lines can be matched or assigned
→ Create line unavailable
This keeps all localized languages aligned to the same master dialogue structure.
External WAV files move through a simple reconciliation workflow:
A WAV remains under user control throughout the process.
Once one or more WAVs are Ready, select them and choose Integrate selected.
You can choose the resulting WAV type:
and processing state:
An optional Loudness Fix can also be applied during integration.
Frostune:VO:
VO/<locale> folderUse this when:
You want to quickly import simple dialogue into one selected scene.
Purpose:
Fast, minimal import for small batches.
Exactly two columns:
Speaker, Text
Supported formats:
Most import workflows show a confirmation popup before applying changes.
The popup shows a short summary, such as:
For larger imports or imports with skipped rows, Frostune:VO saves a detailed TXT report. The report can include:
This keeps the confirmation popup readable while preserving detailed production logs.
| Situation | Import Type |
|---|---|
| Actors returned a Frostune recording sheet | Frostune Recording Sheet |
| Update existing dialogue text or notes from a worksheet | Frostune Worksheet Import |
| Add new source-language scenes, folders, speakers, or lines from Excel | Frostune Worksheet Import |
| Import dialogue written outside Frostune / Excel-first workflow | Frostune Worksheet Import |
| Import WAVs that already use expected FTVO filenames | Standard WAV Files Import |
| Import legacy or externally named WAVs | External WAV Integration |
| Automatically detect spoken dialogue from existing WAV files | External WAV Integration |
| Automatically suggest an FTVO line from detected speech | External WAV Integration |
| Reconcile old audio with existing FTVO dialogue lines | External WAV Integration |
| Create a missing source-language dialogue line from an existing recording | External WAV Integration |
| Paste quick dialogue into one scene | Quick Import |
Folder Path is required for source-language Worksheet Import to prevent accidental imports into (Unfiled).Scene and Scene Tag are required for source-language Worksheet Import to avoid generic imported scenes.Speaker and Line (WRITE HERE) are required for Worksheet dialogue rows.